[OOC][Signup] World's Edge
Apr 10, 2017 15:09:27 GMT -6
Post by Sir Solitaire on Apr 10, 2017 15:09:27 GMT -6
World’s Edge
Voyage of The Sun Chaser
The port city of Alfheim was a thriving hub of trade and travel on the sea. Its dockyard was filled with ships from all parts of the known world, from exotic baghlahs to mighty Imperial galleons. Their tall masts filled the air as sails caught the wind to carry ships in and out of the harbor. People scurried about the dockyard, striking deals, loading cargo, bartering, preparing to set sail. The smell of salty sea air clashed with the scents of foods and spices. To some, it was one of the wonders of the world. To the people of Alfheim, it was Tuesday.
While the majority of the fleets of the world quickly entered and exited the harbor, one ship sat apart at a smaller dock. It was an old looking ship, its weathered hull clearly showing its age and service. At a glance one could mistake it for a wreck that had been somehow left behind, or a ship waiting to be torn apart for spare parts. However, it was neither of those things. Worn as it was, one part seemed well maintained, in bright fresh paint was the name of the vessel: The Sun Chaser.
To the rare few who stopped to read the name almost none would recognize the name nor the significance of the ship. However, the very few individuals who did immediately began to make their way to the Central District of the city. They knew who the ship belonged to, they knew the legends that it was made of. The one man who had owned that ship was nearly a myth, as he was so steeped in legend, rumor, and fame. When that moldy wreck was in Alfheim, there was only one pub its captain would be in, The Spyglass.
However, for the common traveler, they would not have noticed or cared for a heap of trash floating on the water. Their goals varied, some sought adventure, others for coin, and a few to attempt to make their mark on history. Regardless of their objective, the best place to find men and women who could fulfill their dreams would be in one of the many taverns of Alfheim. Rumor on the street was that the best offerings could be found in the Spyglass, one of the largest inns in the city. It also helped that the prices tended to be cheap to help travelers drown their crushed dreams.
The Spyglass was noisy with the usual racket that made taverns unique. If one tried to decipher the din, right before they had a seizure, they would be treated to a three-man band cheerily playing away in a corner, drunken singing, conversations of all volumes, and shouting for more ale. Barmaids navigated the crowds, serving drinks and food. Travelers of all manners sat together at long wooden tables, some at smaller tables around the edge of the room. Alfheim was a center of trade and all manner of folk found their way there. The smell of stale ale and food mingled with the din that filled the air, keeping the stench of sweaty travelers at bay.
At a lonely table in a dark corner sat two men. One was heavily bearded and drinking from a massive stein. His facial features were broad and muscular, more akin to a bulldog than a man. Above two busy eyebrows, he wore a large bandana that held long, wavy black hair out of his tanned face. His green eyes sparkled with mischievous thoughts, hinting at a much younger man hiding within. The man was muttering to himself and humming along with the tunes being played, oblivious to the world, one hand on his stein and the other adjusting his well-worn coat.
Sitting across from the human was a man that seemed to be in every way his opposite. He had thin features, attentive, sharp blue eyes, and short, straight blond hair. Two pointed ears stuck out form the sides of his head, clearly marking him an elf. He was sipping from a much smaller glass than his companion, the contents a more elegant drink. The elf was watching the room, his body tense as if he expected to be attacked at any moment. Every now and then he would spare a disdainful glance at his companion.
“You should stop while you’re still conscious,” he remarked after a few moments. The man glanced up and grinned stupidly.
“And why, me pointy eared friend, would I do such a thing?” His words came out slurred, the large quantities of alcohol he had consumed were beginning to show. “
The elf rolled his eyes.
“Because we have a job to do, Wilhelm,” he said, his tone curt.
Wilhelm shrugged and leaned back in his chair, taking another long swig from his tankard. He belched loudly as he set it down and grinned at the elf’s disgusted look.
“How hard can it be, Faelor?” the captain replied casually. “Stars sit right at the edge of the horizon. You just need to pop over and grab it.”
“And how, pray tell,” the elf sneered, leaning in. “Do you plan to sell that idea to a crew who would be insane enough to voyage to the edge for a star?”
For a moment Wilhelm looked defeated as he shrugged and started to finish his drink to leave. Faelor leaned back and crossed his arms, his expression wooden. Then suddenly Wilhelm’s eyes came to life and a mischievous grin spread across his face. With a chuckle, he jumped up on the table, stein raised high.
“Ladies and gentlemen!” he roared. The tavern noise died down as conversations stopped and all eyes turned towards him. With everyone’s attention, the drunkard continued.
“I be Wilhelm of Middenheim! Master of the high seas and mapper of the unknown! I be needing a crew to join me in me next expedition: To the edge of the world!” Wilhelm paused to take another swig. With a loud belch, he pounded his chest to clear his throat and spoke again.
“If ye think ye be brave enough to join me step forward and see me first mate Faelor here!”
A silence followed. Wilhelm stared at the crowd as they started to turn back to their drinks and conversations.
“Drinks on me!” he added with a roar, tossing a small purse across the room and landing in a very shocked looking bartender’s hand. The crowd cheered and immediately began ordering pints as the band struck up a lively tune. Grinning ear to ear, Wilhelm sat back down and looked back at Faelor. The elf’s eye was twitching.
“You wanted a crew,” Wilhelm said with a shrug. “We’ll get a crew in no time.”
“All we’ll get is a bunch of incompetent wannabe adventurers-” Faelor began in a furious tone.
“Don’t mind that,” Wilhelm interrupted, waving his hand dismissively. “We get the crew and worry about making them functional later.” He staggered to his feet. “Now I’m off to sleep this off, I trust you can handle getting the candidates ready.”
Without waiting for a reply, the captain left. Faelor scowled at his back and then turned to face the growing queue of suddenly-interested adventurers. The first stepped forward. The elf sighed and produced a pen and quill from his satchel. It was always handy to be ready.
“So you want to be an explorer?”
Welcome to World’s Edge! This roleplay is about an expedition set to find the edge of the world, and hopefully not fall off it. Usual RP rules apply.
This is set in a generic MID-fantasy world in the 1200 - 1300 AD. Aiming for MID-Fantasy range, think DnD/Pathfinder playable races, you can makeup something but use those as a sort of guideline)
Name: Faelor Ologolor
Age: 212 (Middle-aged)
Gender: Male
Race: Elf
Appearance:
Talents:
1. Diplomacy – As an educated elf, Faelor spent time learning diplomacy as he originally wanted to become a diplomat.
2. Acrobatics – As most elves, Faelor is nimble and as a child was encouraged to master acrobatics, a hobby he continued while at Nol.
3. Education – At Nol, Faelor learned from the great loremasters and has mastered many arts such as mathematics, art, and writing.
4. Marksmanship – As an elf, Faelor is well versed in the art of archery, a hobby of his during his years in Nol. He has a trained eye and rarely misses his mark.
Weapon(s): Recurve bow and a short sword
Trinkets: Tends to have a satchel with quill and parchment to have ready a moment’s notice.
Biography:
Faelor Ologolor was born as a purebred Elf. He was raised along the coast, constantly wandering with his parents in their jobs as fisherfolk and mappers. His father would sell their wares, while his mother would map the regions they went, marking areas with better chances of catching larger fish. They made a living from the sales and life seemed content. However, they decided Faelor needed more. They sent him off to the Elven capitol of Nol to study and learn. Through some connections within the city, Faelor was accepted to learn. There he set himself on books like a fish to water. After a few years he had come to master many subjects, demonstrating great skill in memorization and drawing. For an Elf he had shown great promise to learn more and join the ranks of the loremasters.
Though after years of study and promises of a life in comfort and learning, Faelor found himself yearning to return to the sea. His blood was tied to the ocean and he could not leave it. His new career happened during a visit to Alfheim that he met with Wilhelm, back then a young fool-hardy explorer. The two struck it off as Wilhelm was in search of a first mate, someone who could help him. They traveled the world and faced many dangers, Faelor barely aging a day while Wilhelm shows how much time has passed in their travels.
THE SIGNUP:
[b]Name:[/b]
[b]Gender:[/b]
[b]Age:[/b] ## (Young, middle-aged, old, etc…)
[b]Race:[/b] (Aiming for MID-Fantasy range, think DnD/Pathfinder playable races, you can makeup something but use those as a sort of guideline)
[b]Appearance:[/b]
[b]Talents:[/b] (Pick 4 skills you believe at noteworthy of your character. IE, Marksmanship, education, swordsmanship, wrestling, cooking, diplomacy, pickpocketing, etc… Just make up 4 and add a little something why)
[i]1.[/i]
[i]2.[/i]
[i]3.[/i]
[i]4.[/i]
[b]Weapon(s):[/b]
[b]Trinkets:[/b]
[b]Biography:[/b]